Pinned Repositories
ailab
BBKGames_GameShell
GameShell适配的步步高经典游戏,包含伏魔记、三国霸业、魔塔、侠客行、金庸群侠传。
BDFramework.Core
一个基于unity3d的游戏完全开发框架,内置多种技术解决方案,工具。集合: UI工作流、C#热更,版本管理,模块调度等。
BEGAN-tensorflow
python3 / Implementation of Google Brain's BEGAN in Tensorflow
Depix
Recovers passwords from pixelized screenshots
HelloGitHub
:octocat: Find pearls on open-source seashore 分享 GitHub 上有趣、入门级的开源项目
KBCC
openbilibili-go-common
听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩 bilibili 网站后台工程 源码”,不过咱也不知道这是啥。
ShaderGraph_ExampleLibrary
A library of Shaders created using Unity 2018.1's Shader Graph.
UnitySpecialEffectWithDepth
利用深度信息实现扫描效果、x光效果以及护盾能量场效果。版本Unity5.6+
Hocete's Repositories
Hocete/BEGAN-tensorflow
python3 / Implementation of Google Brain's BEGAN in Tensorflow
Hocete/KBCC
Hocete/core
Home repository for .NET Core
Hocete/FaceFutureExtract
使用Dlib进行人脸轮廓标记(window平台下)。通过Dlib的LandMarder
Hocete/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient
Hocete/OnlineStore
Hocete/open-hardware-monitor
Use this repo instead: https://github.com/openhardwaremonitor/openhardwaremonitor
Hocete/PhotoStudio
Hocete/Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
Hocete/RoomAliveToolkit
Hocete/Scut
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
Hocete/Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
Hocete/WebServices
Hocete/wScratchPad
jQuery Scratch Pad Plugin