Pinned Repositories
BEGAN
Tensorflow implementation of "Boundary Equilibrium Generative Adversarial Networks."(BEGAN) with prettytensor
CartoonGAN
fast-style-transfer
Fast Style Transfer in TensorFlow ⚡🖥🎨🖼
generative-models
Collection of generative models, e.g. GAN, VAE in Pytorch and Tensorflow.
IceDogCBIR
A Simple CBIR Demo, Using VGG Model
IceDogCVLib
A CV lib based on OpenCV, has implementated some kinds of image process.
Mole2Custom
ParaCraftSDK
Open Source SDK and tools for ParaCraft.
SimplexNoise
* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.
WIAD-GAN
a implementation of GAN combine with IllustrationGAN, DCGAN, WassersteinGAN
HolyCaonima's Repositories
HolyCaonima/coder2gwy
互联网首份程序员考公指南,由3位已经进入体制内的前大厂程序员联合献上。
HolyCaonima/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
HolyCaonima/ALVR
ALVR is an open source remote VR display for Oculus Quest. With it, you can play SteamVR games in your standalone headset.
HolyCaonima/annoy
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
HolyCaonima/Cartpole_With_PolicyGradient
HolyCaonima/cello
Genetic circuit design automation
HolyCaonima/crazyflie-lib-python
Python library to communicate with Crazyflie
HolyCaonima/crazyradio-firmware
Crazyradio firmware, programming scripts and driver.
HolyCaonima/DAIN
Depth-Aware Video Frame Interpolation (CVPR 2019)
HolyCaonima/DeepSpeech
A TensorFlow implementation of Baidu's DeepSpeech architecture
HolyCaonima/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
HolyCaonima/DragGAN
Official Code for DragGAN (SIGGRAPH 2023)
HolyCaonima/faiss
A library for efficient similarity search and clustering of dense vectors.
HolyCaonima/FALCONN
FAst Lookups of Cosine and Other Nearest Neighbors (based on fast locality-sensitive hashing)
HolyCaonima/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
HolyCaonima/GSOPs
Gaussian Splat Operators for SideFX Houdini
HolyCaonima/LegitEngine
A rendergraph-based graphical framework for Vulkan
HolyCaonima/LMFlow
An Extensible Toolkit for Finetuning and Inference of Large Foundation Models. Large Language Model for All.
HolyCaonima/modular-rl
[ICML 2020] PyTorch Code for "One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control"
HolyCaonima/OpenCRISPR
AI-generated gene editing systems
HolyCaonima/ptex
Per-Face Texture Mapping for Production Rendering
HolyCaonima/pulp-dronet
A deep learning-powered visual navigation engine to enables autonomous navigation of pocket-size quadrotor - running on PULP
HolyCaonima/RadianceCascades
A 2D implementation of Radiance Cascades by Alexander Sannikov.
HolyCaonima/rtik
Comprehensive inverse kinematics system for Unreal Engine 4
HolyCaonima/shared_ptr
A minimal shared/unique_ptr implementation to handle cases where boost/std::shared/unique_ptr are not available.
HolyCaonima/ShiArthur03
HolyCaonima/Skinner
Special Effects with Skinned Mesh in Unity
HolyCaonima/spherical-harmonics
Spherical harmonics library
HolyCaonima/stylegan-web
A web porting for NVlabs' StyleGAN.
HolyCaonima/SWE-agent
SWE-agent: Agent Computer Interfaces Enable Software Engineering Language Models