Map Editor
Warining! current version (6.2a) may be unstable with some maps (specially spr, pbc formats). Make sure to make backups of your work!
What this is
Map Editor is a tool for maps in ANSI Art for videogames programed in batch files using Seta:GPU Engine. Map Editor has various options to make easy the work.
Features
- Built-in Seta:GPU
- File Browser with filters for an easy navigation
- Help menu
- 16 colours for Foreground
- 16 colours for Background
- Eraser mode
- Save & Load Support
- Automatic drawing, rectangles and squares with margins or solid figures
- Copy code for colours
- Paste code for colours on any area of the map
- A complete box with some tiles for map design
- Capability for save and load maps with a size more larger than the window
- Text inserter with or without colours
- Can open and save some formats for others engines:
- Paint Batch Colous Files
- Batch Paint Files
- Pic Editor Files
- Support complete for chars from 1 to 32 (values in ASCII)
- Mega eraser with selecting the area using the Forms option
- Status bar
- Font size
- Copy pixel
- Copy color of the pixel
- Copy brush of the pixel
- 3 chars as pencil for combine colours and generate more tones
- Control pannel for move map (works only if the map is more larger than the window)