Horizons-Games/Axolotl-Engine

Problems loading a material in GameMode

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The bug occurs when You put a gameobject in the scene and change the value of smoothness and metallic in "Default" type shader and save the scene (probably just applying the material would be the same). The next step is loading the scene in game mode. As the images shown, we get different results
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Its seems that we load the default values of smoothness and metallic variables at some point (or we are not setting the ones that meta gives us)
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Note: the meta is stored well
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Note2: i dunno if this happens with other variables