Horizons-Games/Axolotl-Engine
Axolotl Engine is a game development tool built by Horizons Games, a game studio comprised of a group of students at the UPC School.
C++MIT
Issues
- 3
- 0
Combo bar seems to be broken
#776 opened - 0
ComponentLine breaks DebugGame
#725 opened - 2
Can not import a scene
#674 opened - 0
- 0
- 0
- 0
Can not delete a gameobject
#621 opened - 0
DebugEngine is broken
#620 opened - 0
- 0
Changing scene with the component Mesh Renderer window opened causes the engine to throw an error
#603 opened - 1
- 1
- 1
- 2
Bix attack not hitting the enemies
#517 opened - 2
- 0
- 0
We can no longer rotate full view
#501 opened - 1
- 1
Removing canvas component breaks the engine
#484 opened - 0
- 0
Disable mesh doesn't work
#475 opened - 1
Load Scene doesn't load two times
#468 opened - 0
- 0
Component Animation Problem
#428 opened - 0
- 0
Lights doesn't update when moving parent
#406 opened - 0
Can load a new scene when play is runnning
#397 opened - 0
- 1
- 0
- 1
- 0
New scene windows advice cant be canceled.
#392 opened - 1
Copy shorcuts do infinites copies.
#391 opened - 0
- 0
Control+C dont copy into a selected father
#389 opened - 1
Copy an object don´t show the new one.
#388 opened - 1
Change names don´t work properly
#387 opened - 0
- 0
Lights aren't rendered
#373 opened - 1
- 0
Deleting a GameObject assigned to a script makes the engine run into empty garbage memory
#361 opened - 1
Bug changing the light type (part 3)
#351 opened - 0
Problems loading a material in GameMode
#347 opened - 0
Screen do errors on resize
#344 opened - 0
GameObjects can't be moved in the engine hierarchy unless there's a child element inside them
#339 opened - 2
Bugs in States Machine
#331 opened - 6
Selection raycast is broken
#285 opened - 0
Lights duplicated
#260 opened - 0