/terrain-procedural-generation

Procedural generation of the terrain with the use of force-directed algorithms

Primary LanguageTypeScriptMIT LicenseMIT

Terrain Procedural Generation Using Force-Directed Algorithms

Introduction

This is a web application that generates terrain procedurally using force-directed algorithms. The application allows users to create unique and realistic terrain landscapes for various purposes, such as game development, virtual environments, or visualizations.

Deploed application is here

Features

  • Real-Time Visualization
  • Interactive Controls
  • Responsive Design
  • [Planned] Export and Import

Installation

Requirements: git, NodeJS

  • Clone the repository
  • Navigate to the project directory
  • Install the dependencies with npm instal
  • Start the application with npm start

or

  • build the project with npm build

License

This web application is licensed under the MIT License. Feel free to modify and use the application according to the terms of the license.