Pinned Repositories
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
games106
现代图形绘制流水线原理与实践,作业框架。
GAMES202
不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!
godot
Godot Engine – Multi-platform 2D and 3D game engine
hl2sdk
Half-Life 2 SDK Mirrors
Howl144.github.io
My blog
metamod-source
Metamod:Source - C++ Plugin Environment and Detour Library for the Source Engine
MyTinySTL
Achieve a tiny STL in C++11
SourcePawn-Plugins
L4D2 Competitive enhancement, bug/glitch fixes, general purpose and freaky-fun plugins.
Howl144's Repositories
Howl144/GAMES202
不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!
Howl144/Howl144.github.io
My blog
Howl144/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Howl144/games106
现代图形绘制流水线原理与实践,作业框架。
Howl144/godot
Godot Engine – Multi-platform 2D and 3D game engine
Howl144/hl2sdk
Half-Life 2 SDK Mirrors
Howl144/metamod-source
Metamod:Source - C++ Plugin Environment and Detour Library for the Source Engine
Howl144/MyTinySTL
Achieve a tiny STL in C++11
Howl144/SourcePawn-Plugins
L4D2 Competitive enhancement, bug/glitch fixes, general purpose and freaky-fun plugins.