Pinned Repositories
boreDOM
A JavaScript framework for building reactive web components with template-based architecture and automatic state synchronization.
deno_tag
A cli command that allows you to write `<deno>` tags in your html files.
glsl_codegen_typescript
TypeScript generator for GLSL shader code (WebGL 2.0 only)
gridgenerator
The Grid Generator Web App
iso639
ISO-639-1 language codes mapping to Haskell datatypes
Noise
Coherent noise package in Haskell
redux-canvas
CanvasRenderingContext middleware for Redux
shader_canvas
A rendering engine where you can write WebGL 2.0 shaders using custom tags.
svelte-template
🚧 Svelte + Rust w/WebAsm + Typescript + Parcel + Express in an easy to use template
timerep
Reading and parsing time in Haskell
HugoDaniel's Repositories
HugoDaniel/svelte-template
🚧 Svelte + Rust w/WebAsm + Typescript + Parcel + Express in an easy to use template
HugoDaniel/boreDOM
A JavaScript framework for building reactive web components with template-based architecture and automatic state synchronization.
HugoDaniel/deno_tag
A cli command that allows you to write `<deno>` tags in your html files.
HugoDaniel/redux-canvas
CanvasRenderingContext middleware for Redux
HugoDaniel/gridgenerator
The Grid Generator Web App
HugoDaniel/timerep
Reading and parsing time in Haskell
HugoDaniel/shader_canvas
A rendering engine where you can write WebGL 2.0 shaders using custom tags.
HugoDaniel/Noise
Coherent noise package in Haskell
HugoDaniel/iso639
ISO-639-1 language codes mapping to Haskell datatypes
HugoDaniel/glsl_codegen_typescript
TypeScript generator for GLSL shader code (WebGL 2.0 only)
HugoDaniel/pardom
Simple framework to help you schedule WebWorker's messages in requestAnimationFrame
HugoDaniel/GLHUI
GL Haskell User Interface
HugoDaniel/cuid-c
Cuids are "Collision-resistant ids optimized for horizontal scaling and binary search lookup performance."
HugoDaniel/glsl_variables
Read a GLSL string and return a parsed list of its variables. Only supports WebGL 2.0.
HugoDaniel/simple_shape_math
2D math operations, data types, and storage
HugoDaniel/boreDOMTutorial
HugoDaniel/canvas-engines-comparison
Performance comparison of PixiJS, Two.js, Paper.js, Fabric.js and Pencil.js;
HugoDaniel/cuid
Collision-resistant ids optimized for horizontal scaling and performance.
HugoDaniel/donation_page
HugoDaniel/hugodaniel.com
Blog :)
HugoDaniel/livrovermelho
Livro Vermelho dos Mamíferos de Portugal Continental
HugoDaniel/mislay
display, overlay, mislay
HugoDaniel/mwc
Modern C implementation of a pseudo-random number generation using Marsaglia's MWC256, (also known as MWC8222) multiply-with-carry generator.
HugoDaniel/OnlyLines
What can draw using only lines?
HugoDaniel/shape-the-pixel
HugoDaniel/three.js
JavaScript 3D Library.