A set of tools for Godot Engine to help you create geometry more easily.
- Mandatory : Install the PolygonPath addon
- Clone this repository in your addons folder
- If the folder does not exists, create it at the root of your project
- Click on Project -> Project Settings -> Plugins and set the geometry_helper status to Active
Create a CSG Polygon Mesh from a path instead of manually placing each vertices yourself (see the video above)
How to use
- In the Add node menu, search for a PolygonMesh node
- Select the new node, this panel will appear on top
- Select the second icon and click on the viewport to start drawing a path
- Use the first button to select handles you already placed
- Select the second icon and click on a handle to remove it
- If you have any suggestion, send me a message