This is an implementation of the Chess with Possibilities game.
Mostly I'm just playing around at this point. I consider this some of the worst code I've written in a while, much of it intentionally so.
- draw mechanism
- can only offer once per move
- front end has a way to automatically refuse draws
- develop a point-and-click interface to make debugging easier (note: not the final version of the interface)
- it should have move prediection
- click on a square and it shows all valid moves and the probability of moving there
- probably via colored tiles (green = strong => red = weak)
- gold colored tile = 100% chance
- bio-hazard sign = 0% chance
- it should have move prediection