UltrakULL (ULTRAKILL Language Library) is a modification (mod) for ULTRAKILL that allows for modification of the game's text strings,
effectively allowing for translation and localization into various languages.
This mod's primary purpose is to bridge the gap for localization and translation until ULTRAKILL receives official translations.
- Translates the entire game from English to any language
- Support for multiple languages
- JSON formatting of language files allows for easy-to-understand, simple-to-do modification of strings
- Change languages directly in-game without having to restart
- Languages are consistently developed and updated for a faithful localization and translation of the original game text
- Dubbing support allows for translated spoken dialogue
- Supports right-to-left languages such as Arabic and Persian
- Cyrillic character support for languages such as Russian, Ukrainian and Belarusian
UltrakULL and can be be obtained either through the Releases page (recommended), or via the UltrakULL Discord. Additional language files can be obtained in the Languages section, or via the UltrakULL Discord in the #language-releases channel.
- A Steam copy of ULTRAKILL.
Demo, GOG.com and cracked versions are NOT supported. - BepInEx 5 64-bit, version 5.4.21. It can be directly downloaded from here.
Other versions of BepInEx may not work, and are not supported. - A release of UltrakULL. Details to obtain it are given in the Download section.
It is highly recommended to acquire the latest version available when downloading.
The installation section is divided into 2 parts:
- Installing BepInEx, the modding framework
- Installing UltrakULL, the mod itself
- Download all of the required files from the Prerequisites section.
- Extract the contents of BepInEx to where your ULTRAKILL install folder is located.
- Launch ULTRAKILL so BepInEx can generate the required files and folders in the install folder. Quit the game once it has loaded to the main menu.
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Extract the contents of UltrakULL to your BepInEx folder. Overwrite any files if prompted.
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Launch ULTRAKILL. If the mod has loaded correctly, you should see a new "Languages" tab in the Options menu.
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From the Languages tab, you can browse available translations for the game by selecting the "Browse Languages Online" button. Additionally, language files that are locally installed in the mod folder will be detected and made available for selection any available language based on the language files UltrakULL has found, and will load them into the game.
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Optional: Enable the BepInEx console by opening the BepInEx.cfg inside the config folder. Find the Logging.Console option and set it to true. This will activate the BepInEx console every time your game launches, and will output the status of the game there. This is very helpful for tracking down problems or errors.
- Delete UltrakULL.dll from BepInEx/plugins/UltrakULL.
- Delete the winhttp.dll file from your ULTRAKILL install folder. This is the file used for BepInEx to hook into the game, and will not break your installation if it is removed.
Language | Contributors | Status | Available? | Notes |
---|---|---|---|---|
English (U.S) | Hakita & New Blood | Finished | ✔️ | Grammatical improvements by Clearwater |
Brazilian Portugese (Portugês do Brasil) | Veni, Jackie, MKaid, hebert, FNChannel, Spooky, Soulvender, RAYLANDER | Finished | ✔️ | |
Czech (Čeština) | Mina | Finished | ✔️ | |
French (Français) | Clearwater, ZedDev, Frizou, osokour | Finished | ✔️ | French and Quebec variants available |
German (Deutsch) | Distrilul, JESTERB0T, Liquid Lest, Psychologemelone44, Termi2, Fabidelune | Finished | ✔️ | |
Russian (русский) | Nessie_A_WA97, D4N5T3P, Edith Bagel, lrddd, Brainy-Stormie, TwinT, towelie84, mctaylors, Solidus Cumcer, Filin, Ega1232387 | Finished | ✔️ | |
Spanish (Español) | LambCS, Philia, Lukah, Amarok_Lc, Radripizza, j(LRC), LEVIBOT | Finished | ✔️ | |
Turkish (Türkçe) | Legitname1337, Ömer Talha, RTE, Ray_, legio, Scape | Finished | ✔️ | |
Arabic | riko, hamza666, KIMOZORIS, maria, m7mdd, Malek | In development | ❌ | |
Belarusian (беларуская) | Kiberkotleta | In development | ❌ | |
Bulgarian (Bălgarski) | Dan | In development | ❌ | |
Belarusian (беларуска) | Kiberkotleta | In development | ❌ | |
Croatian (Hrvatski) | Cremee | In development | ❌ | |
Danish (Dansk) | OrangeField,rillebille | In development | ❌ | |
Dutch (Nederlands) | HIMkoto, Foxo, troingle, The Kneecap Collector | In development | ❌ | |
Finnish (Suomi) | GoreDemon, FracturedStar, troingle | In development | ❌ | |
Filipino (Pilipino) | mxkyle, MecanicWithAPistol | In development | ❌ | |
Georgian (ქართული) | GooseNeck | In development | ❌ | |
Greek (Ελληνικά) | Mi pro, NICKOLAS78GR | In development | ❌ | |
Hungarian (Magyar) | csigachad, my man | In development | ❌ | |
Italian (Italiano) | Dav, SimonLuck31, Paolotto Games, Cammen, snp, ImmortalChanger | In development | ❌ | |
Indonesian (Bahasa Indonesia) | Arif “Fry” Siregar, mulfok, Yume | In development | ❌ | |
Korean (한국어) | ARSE™, Susu | In development | ❌ | |
Latvian (Latviešu) | Хомос Арасака, сонорный | In development | ❌ | |
Portugese (Portugês) | Toyota AE86 | In development | ❌ | |
Persian (Farsi) | Intruder | In development | ❌ | |
Polish (Polski) | SmallSeaCat, Fikou, filizanka, Patryk, Spookz, owaloid, Dualite | In development | ❌ | |
Romanian (Românesc) | Vampuffin, Rokon | In development | ❌ | |
Simplified Chinese (简体中文) | Hydracerynitis, ciinore, duke325, ponyweeb, Skugra, GoGoblin | In development | ❌ | |
Thai (ภาษาไทย) | Skugra, Winterman, SAPAIDER | In development | ❌ | |
Traditional Chinese(繁體中文) | GuonuoTW(SmallNo), duke325 | In development | ❌ | |
Ukrainian (Українська) | Rafunny, Blitzo, Keka, ArtSabs, ak11, CsyeCok The Soldier, twrp | In development | ❌ | |
Vietnamese (Tiếng Việt) | TimmyThePea, honkscape, Jerry, null | In development | ❌ | |
Japanese (日本語) | sc1zzla | On hold | ❌ |
GitHub documentation coming in future. Until then, documentation on how to create your own language can be found in the UltrakULL Discord.
Build instructions coming in future.
As is the case with most updates for other games, any and all updates and hotfixes to ULTRAKILL will almost certainly break mod functionality to some degree. Work to future-proof the mod as much as possible is done to minimise such occurrences, but if an update breaks the mod, it will be fixed as quickly as possible.
Language files are formatted in JSON. If it does not appear as available, it is either not formatted correctly
or does not match the minimum version required by the mod.
To check if a file is formatted correctly, open JSONLint in your browser, copy and paste the contents
of your file into the window and click on "Validate JSON".
If the file is not formatted correctly, JSONLint will report any errors.
Errors can be forwarded to the UltrakULL Discord's troubleshooting channel for assistance.
A dedicated troubleshooting and support channel can be found at the UltrakULL Discord.
Indeed you can! Thanks to this mod, ULTRAKILL has already been translated into various foreign languages,
including French, Brazilian Portugese, Traditional Chinese, with many other languages also in development at the time of release.
If you wish to contribute to, or begin work on a new or existing translation or language, feel free to stop by and inquire
at the UltrakULL Discord.
No, this mod merely changes text in the game. It does not alter your saves in any way.
No, for the same reason as above. It does not alter any gameplay aspects that would give an unfair advantage in any way, and as such, will be safe to set Cybergrind highscores with. If for some reason your Cybergrind highscores are not being submitted, and you are sure they should be doing so, feel free to shoot a message on our Discord and I will take a look at it.
As of UltrakULL v1.1.0, dubbing support is available for speaking characters! To learn more about how to add your own lines, check the dubbing documentation.
I usually like to post updates and news about development in multiple places, including the UltrakULL Discord itself, the New Blood Discord, and my personal Twitter.
UltrakULL created by Clearwater
Additional code contributions by Temperz87 and CoatlessAli
Documentation contributions by Frizou.
Language translations by members of the UltrakULL Translation Team
(view the Languages section for full information and crediting)
ULTRAKILL created by Arsi 'Hakita' Patala and published by New Blood Interactive
UltrakULL uses the following libraries:
- JSON.Net by NewtonSoft, licenced under the MIT Licence.
- arabic-support-unity by Konash, licenced under the MIT licence.
ULTRAKILL Steam page: https://store.steampowered.com/app/1229490/ULTRAKILL/
ULTRAKILL/New Blood Discord: https://discord.gg/newblood
UltrakULL Discord: https://discord.gg/ZB7jk6Djv5