IAmNotHanni
Chemist, PhD candidate at JGU Mainz, game engine programmer, fan of modern C++ and Vulkan API, open source enthusiast. (This is my private account)
Inexor collectiveMainz, Germany
Pinned Repositories
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
deprecated-cube-engine-inexor
UNMAINTAINED: Please have a look at the vulkan-renderer
entity-system-inactive
A new, thread safe C++17 entity component system.
inexor-flex
Currently unmaintained: Have a look at the entity-system
media-essential-pre-open-source
Core content files for the Inexor project
audioaugust
A self made set of sounds.
site
The official Inexor Website
textures
A self made set of textures
vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
IAmNotHanni's Repositories
IAmNotHanni/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library