Switch sysmodule allowing you to set cpu/gpu/mem clocks according to the running application and docked state.
The following instructions assumes you have a Nintendo Switch running Atmosphère, updated to at least the latest stable version.
Copy the atmosphere
folder at the root of your sdcard, overwriting files if prompted. Also copy the config
folder if you're not updating, to include default settings.
-
Config file allows one to set custom clocks per docked state and title id, described below
/config/sys-clk/config.ini
-
Log file where the logs are written if enabled
/config/sys-clk/log.txt
-
Log flag file enables log writing if file exists
/config/sys-clk/log.flag
-
CSV file where the title id, profile, clocks and temperatures are written if enabled
/config/sys-clk/context.csv
Presets can be customized by adding them to the ini config file located at /config/sys-clk/config.ini
, using the following template for each app
[Application Title ID]
docked_cpu=
docked_gpu=
docked_mem=
handheld_charging_cpu=
handheld_charging_gpu=
handheld_charging_mem=
handheld_charging_usb_cpu=
handheld_charging_usb_gpu=
handheld_charging_usb_mem=
handheld_charging_official_cpu=
handheld_charging_official_gpu=
handheld_charging_official_mem=
handheld_cpu=
handheld_gpu=
handheld_mem=
- Replace
Application Title ID
with the title id of the game/application you're interested in customizing. A list of games title id can be found in the Switchbrew wiki. - Frequencies are expressed in mhz, and will be scaled to the nearest possible values, described in the clock table below.
- If any key is omitted, value is empty or set to 0, it will be ignored, and stock clocks will apply.
- If charging, sys clk will look for the frequencies in that order, picking the first found
- Charger specific config (USB or Official)
handheld_charging_usb_X
orhandheld_charging_official_X
- Non specific charging config
handheld_charging_X
- Handheld config
handheld_X
- Charger specific config (USB or Official)
- Overclock CPU when docked or charging
- Overclock MEM to docked clocks when handheld
Leads to a smoother framerate overall (ex: in the korok forest)
[01007EF00011E000]
docked_cpu=1224
handheld_charging_cpu=1224
handheld_mem=1600
- Underclocks on handheld to save battery
[0100BA0003EEA000]
handheld_cpu=816
handheld_gpu=153
handheld_mem=800
The [values]
section allows you to alter timings in sys-clk, you should not need to edit any of these unless you know what you are doing. Possible values are:
Key | Desc | Default |
---|---|---|
temp_log_interval_ms | Defines how often sys-clk log temperatures, in milliseconds (0 to disable) |
0 ms |
csv_write_interval_ms | Defines how often sys-clk writes to the CSV, in milliseconds (0 to disable) |
0 ms |
poll_interval_ms | Defines how fast sys-clk checks and applies profiles, in milliseconds | 300 ms |
To protect the battery from excessive strain, clocks requested from config may be capped before applying, depending on your current profile:
Handheld | Charging (USB) | Charging (Official) | Docked | |
---|---|---|---|---|
MEM | - | - | - | - |
CPU | - | - | - | - |
GPU | 460 | 768 | - | - |
- 1600 → official docked, boost mode, max clock
- 1331 → official handheld
- 1065
- 800
- 665
- 1785 → max clock, boost mode
- 1683
- 1581
- 1428
- 1326
- 1224 → sdev oc
- 1122
- 1020 → official docked & handheld
- 918
- 816
- 714
- 612
- 921 → max clock
- 844
- 768 → official docked
- 691
- 614
- 537
- 460 → max handheld
- 384 → official handheld
- 307 → official handheld
- 230
- 153
- 76 → boost mode
Notes:
- GPU overclock is capped at 460Mhz in handheld and capped at 768Mhz if charging, unless you're using the official charger.
- Clocks higher than 768MHz need the official charger is plugged in.