/Fyredon

Fyredon Engine - 3D game engine for Windows OS

Primary LanguageC++

Fyredon Engine


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3D game engine for Windows OS

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Fyredon Engine is a 3D game engine for the Windows x64 operating system to create games from a unified interface. It provides a comprehensive set of features, such as a 3D renderer, an entity component system (ECS), animation, navigation, scripting and terrain generation so that developers can focus on making games without having to reinvent the wheel.

shawn_new_2.mp4

Fyredon_Shaderballs_00


Developed at the University of Leeds by Sharjeel Qaiser, Isaiah Fergile-Leybourne, Niall Horn, Xiaoyuan Yang, Zechen Geng and Tianyi Yang.

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Get it

git clone https://github.com/ranaxdev/Fyredon/
./Setup.bat
vs2019 Fyredon.sln

Libraries Used

  • GLAD : OpenGL Loading Library

  • GLM : OpenGL Mathematics

  • GLFW : A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

  • Dear ImGui : Bloat-free Graphical User interface for C++ with minimal dependencies

  • Bicycle GAN : Toward Multimodal Image-to-Image Translation

  • FBX SDK : Autodesk FBX Software Developer Kit

License

Distributed under the MIT License. See LICENSE for more information.

Contact

S.R. Qaiser - @pitu_dev - sc21srq@leeds.ac.uk

Project Link: https://github.com/ranaxdev/Fyredon