/VehicleEssentials

Complement for real accidents, with accident effects in addition to a belt system, configurable in your own way, you can break a wheel, etc..

Primary LanguageC#GNU General Public License v3.0GPL-3.0

Vehicle Essentials

https://iceplugins.xyz/VehicleEssentials/

Workshop requirements: Belt UI required

  • Key's "shift" for put on belt

Configuration

  • nausea = <true/false> | once the vehicle is impacted, the person will see his screen blurred
  • nauseatime = <default 10> | when will the blurred screen last
  • healthdamage = <default 11> | health damage per crash ( Once the vehicle is impacted, you get damage to your player )
  • wheelsdamage = <true/false> | tires can break per crash ( Once the vehicle is impacted can get tires damaged )
  • wheelchancedamage = <default .45f> | the chance of breaking the wheels of the vehicle
  • autowarnmechanic = <true/false> | alert a mechanic true
  • ifvehiclehasXhealthStopWork = 248 | stop work vehicle after X hp, 248 means 18%
  • burnfuelifvehiclestopworking = <true/false> | burn fuel if the vehicle stop working after X (ifvehiclehasXhealthStopWork) %
  • burnfueldamageifvehiclestopworking = <default 50> | burn X fuel

Translations

  • (Warning) message of autowarnmechanic
  • (Iconwarning) icon message of autowarnmechanic

Created by TERROR