A very simple implementation of Conway's Game of Life following the rules:
- Any live cell with fewer than two live neighbours dies, as if by underpopulation.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overpopulation.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
And implemented in plain Ruby.
- Curses to make the generations evolve on the screen instead of simply printing out grids one by one.
- Rspec for writing BDD style tests.
- FactoryBot fixtures to make initialising data in tests more elegant
Note: You need to have ruby installed on your local machine.
ruby app/game_of_life.rb
To run the tests simply write rspec
in the root folder.