Mac version crashes in large maps
Closed this issue · 8 comments
The game crashes when trying to load some large maps (MAP02 and MAP03 from Lost Civilization, some maps from Ancient Aliens, probably 12 and 13; also large maps generated by Obsidian). It happens only in Mac version; on Windows and Linux the same maps work fine. Launching these maps on Mac with Windows executable and Wine also works fine. This problem presents in both Q-Zandronum and upstream Zandronum.
Do you have the crash log by any chance?
Are there detailed logs somewhere? I've tried to launch the game from console, but there is only 1 error message after trying to load the map:
zsh: segmentation fault /Applications/Q-Zandronum.app/Contents/MacOS/q-zandronum -iwad -file -warp
I don't know, the mac version isn't even compiled by me. I'll ask around.
Are there detailed logs somewhere? I've tried to launch the game from console, but there is only 1 error message after trying to load the map:
zsh: segmentation fault /Applications/Q-Zandronum.app/Contents/MacOS/q-zandronum -iwad -file -warp
did you see more info button it should give you the crashlogs?
Found it in MacOS window that pops up after crash
try this build here
It worked, thank you! There was an error in the console, but the map loaded succesfully:
Cannot open nodes file /Library/Application Support/zdoom/cache/joi_lstcv15.wad/MAP03.gzc for writing
Nice! I'll include it in next release then.