Game of Life - Angular
John Conway's game of life implementation with Angular, bulma and Fontawesome! This was a fun project to learn more about vue, webpack and all the fun stuff you can find on npm. It should be fairly easy to strip the components down to a bare bone application and build bomberman, snake or even a maze with it easily. Everything should be decently commented and work but let me know if you find any issues while running the app.
**Note: this is a near direct port of my Game-of-Life made with vuejs with some help by @TODO
Screenshot
Live Demo - netlify
Some things to consider in the future:
- Zoomable/Draggable grid for more simultaneous cells
- Make Navigation / Modal to component
- Rule90 ruleset implementation
- More interesting scenarios
Usage
This project was generated with Angular CLI version 11.0.5.
Development server
Run ng serve
for a dev server. Navigate to http://localhost:4200/
. The app will automatically reload if you change any of the source files.
Code scaffolding
Run ng generate component component-name
to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module
.
Build
Run ng build
to build the project. The build artifacts will be stored in the dist/
directory. Use the --prod
flag for a production build.
Running unit tests
Run ng test
to execute the unit tests via Karma.
Running end-to-end tests
Run ng e2e
to execute the end-to-end tests via Protractor.
License:
This project is licensed under the MIT License.