Fruit Wars
A console game application
Game overview
- 2 players spawned on the game grid – randomly.
- Players take turns based on their speed points.
- Fruits spawned on the game grid – randomly.
- Fruits count and type – changeable
- Game grid - 8x8 resizable.
- Use arrow keys to navigate
- When the players collide the winner is the one, with the most power points.
Technical Overview
- Separation of logic – ensuring easier maintenance and extensibility.
- Programming against interfaces.
- IoC with Ninject.
- Spawning validation implemented with spiral traverse algorithm.
- And more.
Prepare for battle…