Pinned Repositories
age-gender
Age and gender recognition using arcface and MLP.
aiarena-client
asteroids
Inspired by Coding Train and Code Bullet, here is my take on the Asteroids game with an AI trained using Neuroevolution through Augmenting Topologies (NEAT), given vision using ray casting.
Connect4Solver
division-sim
maze-lightning
This simple project approximates the shape of lightning by generating a random maze using Randomized Prim's algorithm and solving it using breadth-first search.
neural-network
This project aimed to write perceptron and neural network classes from scratch, and then use them on classic toy problems such as linear/non-linear function approximation and digit recognition using the MNIST dataset.
simulating-an-epidemic
Based on Simulating an Epidemic by 3Blue1Brown, this interactive simulation lets the user explore their ideas experimentally and quantitatively in a limited fashion, and to understand the drastic effects minor changes in behaviour can have in our fight against any disease.
snake
This project uses Q-Learning, Hamiltonian Cycles and Breadth First Search to play Snake. Mazes can also be drawn for the snake to navigate through.
sudoku
This project aims to solve Sudoku puzzles using a variety of algorithms such as Breadth and Depth First Search, Algorithm X, DLX, as well as their greedy variants.
Immodal's Repositories
Immodal/simulating-an-epidemic
Based on Simulating an Epidemic by 3Blue1Brown, this interactive simulation lets the user explore their ideas experimentally and quantitatively in a limited fashion, and to understand the drastic effects minor changes in behaviour can have in our fight against any disease.
Immodal/maze-lightning
This simple project approximates the shape of lightning by generating a random maze using Randomized Prim's algorithm and solving it using breadth-first search.
Immodal/asteroids
Inspired by Coding Train and Code Bullet, here is my take on the Asteroids game with an AI trained using Neuroevolution through Augmenting Topologies (NEAT), given vision using ray casting.
Immodal/snake
This project uses Q-Learning, Hamiltonian Cycles and Breadth First Search to play Snake. Mazes can also be drawn for the snake to navigate through.
Immodal/neural-network
This project aimed to write perceptron and neural network classes from scratch, and then use them on classic toy problems such as linear/non-linear function approximation and digit recognition using the MNIST dataset.
Immodal/sudoku
This project aims to solve Sudoku puzzles using a variety of algorithms such as Breadth and Depth First Search, Algorithm X, DLX, as well as their greedy variants.
Immodal/age-gender
Age and gender recognition using arcface and MLP.
Immodal/aiarena-client
Immodal/Connect4Solver
Immodal/division-sim
Immodal/GeneticTravellingSalesman
Immodal/face-detection-recognition
This repo is forked from https://github.com/deepinsight/insightface. I use their face detection (retinaface) and face recognition (arcface).
Immodal/Glicko2
Immodal/HistoryOfAviationCrashes
This Shiny app encourages the user to travel through time and read about some of the deadliest crashes in history.
Immodal/L2CS-Net
The official PyTorch implementation of L2CS-Net
Immodal/MazePathfinder
Immodal/monopoly
Immodal/People-Counting-Crowd-Density-Detection
Project at #sg_wonder_vision study group of the Facebook Secure and Private AI Scholarship Challenge 2019
Immodal/project-euler
This repository contains my solutions for Project Euler written in Scala
Immodal/python-sc2
A StarCraft II bot api client library for Python 3
Immodal/sudoku-webservice
Immodal/tetris
Tetris app that with a Rules Based Bot.
Immodal/website
The train engine powering the Coding Train website