Usage: How to use/play this mod

  • Algae: A rare plant found on any sea level water. It may be rare, but when placed by the player it is fast growing, and can quickly take over even the largest body of water!
  • Kernel: A bio-engineered organism that will build structures according to how it has been engineered. Currently created using 8 algae and a log in the middle. The only structure currently available is a 3x3 30m tunnel, with log walls and frequent torches.

Most of the features planned for this mod have not yet been implemented, the idea is to make an interface/method to create much more powerful and complex kernels.

##Development Setup

  1. Clone the repo somewhere, change directory to it
  2. gradlew setupDecompWorkspace
  3. gradlew idea
  4. Open the .ipr file as a project in IntelliJ
  5. Make sure to import it as a Gradle project when prompted/notified
  6. ???
  7. Prophets!