/mmLoader

A library for loading dll module bypassing windows PE loader from memory (x86/x64)

Primary LanguageCMIT LicenseMIT

mmLoader

mmLoader is a library used for loading DLL modules from memory directly. Also, it will bypass the Windows PE loader with processing the import/export table correctly.

triplets status
x86-windows-static Build status
x64-windows-static Build status

DOC | CI&CD

The CI & CD system has been moved to Azure DevOps and mmLoader will not publish more nugget packages.

vcpkg support

mmloader is available on vcpkg now, just install it by the commmand:

vcpkg install mmloader:x86-windows-static

vcpkg install mmloader:x64-windows-static

if you want to use mmloader in shellcod mode, you need to install it with feature shellcode:

vcpkg install mmloader[shellcode]:x86-windows-static

vcpkg install mmloader[shellcode]:x64-windows-static

build from source

The build system has been switched to CMake, you can generate and build the project with the following commands:

generate the project files

cmake -S . -B .build -G "Visual Studio 16 2019" -A Win32 -DBUILD_SHELLCODE_GEN=TRUE -DBUILD_MMLOADER_DEMO=TRUE

-S .: the source tree root folder
-B .build: the build folder .build
-G "Visual Studio xx xxxx": generate the solution file for VS
-A : target architecture, support Win32 & x64 only
-DBUILD_SHELLCODE_GEN=TRUE: enable shellcode generator
-DBUILD_MMLOADER_DEMO=TRUE: enable demo projects

build the projects

cmake --build .build

How to use

  1. Use mmLoader source code:

    • Just include the source files in your projects.
  2. Use mmLoader static library

    • Build the projects and collect the static library file, then add reference to it in your projects.
  3. Use mmLoader shell code

    • Build project mmLoader-shellcode-generator then run it, collect the generated header file.
    • Include the header file in your project

FAQ

Q: Why no dynamic version?

A: Compiling mmLoader as separated dynamic module is not recommended for some obvious reasons.