Pinned Repositories
Aether.Physics2D
2D collision detection system.
ArduinoShiftIn
Small library for reading in values from a 74HC165 8 bit shift register
ArduinoShiftOut
Small library for writing out values to a 74HC595 8 bit shift register
Carbon
GameJoltDotNet
GameJolt Game API client for the .NET Framework
gj-unity-api
Game Jolt API wrapper for Unity
TempleOfVelcro
WiFiDebugging
Wireless Android Debugging
InfectedBytes's Repositories
InfectedBytes/ArduinoShiftIn
Small library for reading in values from a 74HC165 8 bit shift register
InfectedBytes/gj-unity-api
Game Jolt API wrapper for Unity
InfectedBytes/ArduinoShiftOut
Small library for writing out values to a 74HC595 8 bit shift register
InfectedBytes/TempleOfVelcro
InfectedBytes/Carbon
InfectedBytes/GameJoltDotNet
GameJolt Game API client for the .NET Framework
InfectedBytes/WiFiDebugging
Wireless Android Debugging
InfectedBytes/Aether.Physics2D
2D collision detection system.
InfectedBytes/artemis-odb
A continuation of the popular Artemis ECS framework
InfectedBytes/ashley
A Java entity system inspired by Ash & Artemis.
InfectedBytes/better-parse
A nice parser combinator library for Kotlin
InfectedBytes/CocoR-Java
Coco/R for Java
InfectedBytes/E_MinSG
EScript bindings for MinSG
InfectedBytes/EScript
Scripting language for controlling C++ applications
InfectedBytes/GameJoltDotNetExamples
Example projects for the GameJoltDotNet library.
InfectedBytes/Geometry
Library containing geometric objects, data structures, and calculations
InfectedBytes/Glob.cs
Path globbing for .NET
InfectedBytes/guava
Google core libraries for Java
InfectedBytes/moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
InfectedBytes/random
InfectedBytes/static-save
InfectedBytes/Symbolism
Computer Algebra and Symbolic Computation in C#