/libvlc-go

Go bindings for libvlc 2.X/3.X used by the VLC media player

Primary LanguageGoMIT LicenseMIT

libvlc-go

GoDoc License: MIT

Provides golang bindings for libvlc version 2.X/3.X. This is a work in progress and it is not safe for use in a production environment. The current implementation contains only a small portion of libvlc's functionality.

Full documentation can be found at: http://godoc.org/github.com/adrg/libvlc-go

Prerequisites

In order to use this project you need to have libvlc-dev installed. On Debian based distributions it can be installed using apt.

sudo apt-get install libvlc-dev

Installation

go get github.com/adrg/libvlc-go

Usage

Player usage

package main

import (
    "log"
    "time"

    vlc "github.com/adrg/libvlc-go"
)

func main() {
    // Initialize libvlc. Additional command line arguments can be passed in
    // to libvlc by specifying them in the Init function.
    if err := vlc.Init("--no-video", "--quiet"); err != nil {
        log.Fatal(err)
    }
    defer vlc.Release()

    // Create a new player
    player, err := vlc.NewPlayer()
    if err != nil {
        log.Fatal(err)
    }
    defer func() {
        player.Stop()
        player.Release()
    }()

    // Add a media file from path or from URL.
    // Set player media from path:
    // media, err := player.LoadMediaFromPath("localpath/test.mp4")
    // Set player media from URL:
    media, err := player.LoadMediaFromURL("http://stream-uk1.radioparadise.com/mp3-32")
    if err != nil {
        log.Fatal(err)
    }
    defer media.Release()

    // Play
    err = player.Play()
    if err != nil {
        log.Fatal(err)
    }

    // Wait some amount of time for the media to start playing.
    // Depends on the version of libvlc. From my tests, libvlc 3.X does not
    // need this delay.
    // TODO: Implement proper callbacks for getting the state of the media.
    time.Sleep(1 * time.Second)

    // If the media played is a live stream the length will be 0
    length, err := player.MediaLength()
    if err != nil || length == 0 {
        length = 1000 * 60
    }

    time.Sleep(time.Duration(length) * time.Millisecond)
}

List player usage

package main

import (
    "log"
    "time"

    vlc "github.com/adrg/libvlc-go"
)

func main() {
    // Initialize libvlc. Additional command line arguments can be passed in
    // to libvlc by specifying them in the Init function.
    if err := vlc.Init("--no-video", "--quiet"); err != nil {
        log.Fatal(err)
    }
    defer vlc.Release()

    // Create a new list player
    player, err := vlc.NewListPlayer()
    if err != nil {
        log.Fatal(err)
    }
    defer func() {
        player.Stop()
        player.Release()
    }()

    // Create a new media list
    list, err := vlc.NewMediaList()
    if err != nil {
        log.Fatal(err)
    }
    defer list.Release()

    err = list.AddMediaFromPath("localpath/example1.mp3")
    if err != nil {
        log.Fatal(err)
    }

    err = list.AddMediaFromURL("http://example.com")
    if err != nil {
        log.Fatal(err)
    }

    // Set player media list
    err = player.SetMediaList(list)
    if err != nil {
        log.Fatal(err)
    }

    // Media files can be added to the list after the list has been added
    // to the player. The player will play these files as well.
    err = list.AddMediaFromPath("localpath/example2.mp3")
    if err != nil {
        log.Fatal(err)
    }

    // Wait some amount of time for the media to start playing.
    // Depends on the version of libvlc. From my tests, libvlc 3.X does not
    // need this delay.
    // TODO: Implement proper callbacks for getting the state of the media.
    time.Sleep(1 * time.Second)

    // Play
    err = player.Play()
    if err != nil {
        log.Fatal(err)
    }

    time.Sleep(60 * 1000 * time.Millisecond)
}

Contributing

Contributions in the form of pull requests, issues or just general feedback, are always welcome.

Contributors: adrg, fenimore, tarrsalah

References

For more information see libvlc.

License

Copyright (c) 2015 Adrian-George Bostan.

This project is licensed under the MIT license. See LICENSE for more details.