/se-paintjob

Fix transparent bug

Primary LanguageC#OtherNOASSERTION

Space Engineers PaintJob plugin

SE PluginLoader plugin

Currently has a rather simple algorithm for a paint job: Rudimentary paint job:

  • base block color factor: first color in the palette is the main color for non functional blocks and the others are round robin.
  • exterior blocks get a darker shade of their base color
  • edge blocks get a lighter shade of their base color
  • exterior lights are assigned starboard and port colors (green and red)

Working with plugin:

  • add colors to your palette by /paint add [color]
  • find available colors at /paint help
  • you can reset everything /paint reset
  • auto save settings upon doing any change
  • to get starboard/port lights correctly you need to be behind your ship and have your character orientation the same as your ship flying orientation
  • execute paintjob by /paint run

Run command in chat to see how to use /paint