SE PluginLoader plugin
Currently has a rather simple algorithm for a paint job: Rudimentary paint job:
- base block color factor: first color in the palette is the main color for non functional blocks and the others are round robin.
- exterior blocks get a darker shade of their base color
- edge blocks get a lighter shade of their base color
- exterior lights are assigned starboard and port colors (green and red)
Working with plugin:
- add colors to your palette by /paint add [color]
- find available colors at /paint help
- you can reset everything /paint reset
- auto save settings upon doing any change
- to get starboard/port lights correctly you need to be behind your ship and have your character orientation the same as your ship flying orientation
- execute paintjob by /paint run
Run command in chat to see how to use
/paint