A command line tool for making Noodle Extensions 2.0 beat saber maps & modcharts.
This tool does not do the same thing as beatwalls.
Features:
- Create custom events
- Import/Combine map objects from other map files
- Add noodle/chroma data to map objects
- Work without code
- 3d model converter
- Image converter
- Text converter
Usage:
- Place the program in the map folder
- Open the program
- Input the number of the map file to write to (Will overwrite anything in this map file)
- Write in the generated _ScuffedWalls.sw file.
- Saving the _ScuffedWalls.sw file causes the program to write to the map files.
Get Started:
- Intro and Setup video tutorial by #Rizthesnuggie2634 ->
right here
- Functions + Explanations ->
here
- 3d modeling for wall conversion ->
here
- TextToWall ->
here
Rizthesnuggie's full intro documentation can be found here
Windows will probably bother you about this being malware. If you dont trust it, clone the repo and build it yourself.
If everything doesnt work and your in a country that uses , as the decimal symbol, changing regional settings
is a common fix.
Shelter
Illuminate
Homesick
Gamecube Intro
Try
Real or Lie
Exosphere
Rare
Wait
Giant Enemy Spider
0108ROCKET
Dadadada
Scary Garry
Industry Baby
Last Christmas
Crystallized
Wasted
Don't Wanna Fall
Let it Rain
Reassurance
To create a function,
- clone the repo and navigate to ScuffedWalls -> Program -> Functions.
- Create a new .cs file. All classes under the namespace
ScuffedWalls.Functions
that are decorated with theSFunction
attribute will be populated as a function. The params string constructor is used to define the name or names of the function. - Your class must inherit from
ScuffedFunction
which contains an array of parameters, theInstanceWorkspace
, theInstanceParser
, theGetParam
method, and the virtual methodRun
. - The starting point for your code must be in an override of the virtual method
Run
. - If you use a parameter without calling
GetParam
you must mark the parameter as used by settingWasUsed
to true. InstanceWorkspace
contains the lists of mapobjects that are present in the workspace that the function was called from.