Pinned Repositories
OpenToshi
Decompilation of the Toshi engine and Toshi games like de blob.
barnyard-noesis-plugin
This plugin allows you to load and view Barnyard models and their animations in a few clicks
Barnyard-SDK
Chip8-Emulator
Simple Chip8 emulator written in C++ that uses OpenGL to render the virtual screen. CHIP-8 is an interpreted programming language, developed by Joseph Weisbecker.
Deyo
Very WIP Game Engine
HLSR
hlsr-console
InfCounter
OpenBarnyard
Decompilation of Barnyard the video game and TOSHI 2.0 game engine developed by Blue Tongue Entertainment.
ToshiLevelEditor
InfiniteC0re's Repositories
InfiniteC0re/OpenBarnyard
Decompilation of Barnyard the video game and TOSHI 2.0 game engine developed by Blue Tongue Entertainment.
InfiniteC0re/HLSR
InfiniteC0re/barnyard-noesis-plugin
This plugin allows you to load and view Barnyard models and their animations in a few clicks
InfiniteC0re/Barnyard-SDK
InfiniteC0re/ToshiLevelEditor
InfiniteC0re/Chip8-Emulator
Simple Chip8 emulator written in C++ that uses OpenGL to render the virtual screen. CHIP-8 is an interpreted programming language, developed by Joseph Weisbecker.
InfiniteC0re/hlsr-console
InfiniteC0re/InfCounter
InfiniteC0re/OpenToshi
Decompilation of the Toshi engine and Toshi games like de blob.
InfiniteC0re/TamperMonkey-Scripts
InfiniteC0re/Deyo
Very WIP Game Engine
InfiniteC0re/BackAtTheFarm-PoolPrototype
InfiniteC0re/cors-anywhere
CORS Anywhere is a NodeJS reverse proxy which adds CORS headers to the proxied request.
InfiniteC0re/electron-dl
Simplified file downloads for your Electron app
InfiniteC0re/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
InfiniteC0re/hackathon-mephi-2023
InfiniteC0re/HL2Challenge
Half-Life 2 walkthrough competition challenge
InfiniteC0re/hlsr-hlsd
InfiniteC0re/hlsr-native
InfiniteC0re/HLSRNative
Native C++ module for HLSR launcher which is based on Node.JS and Electron
InfiniteC0re/LiveSplit.AutoSplitters
Auto Splitters for LiveSplit
InfiniteC0re/LiveSplit.BarnyardSplits
A LiveSplit component that works with BYSpeedrunHelper mod. Supports autosplits and load removal.
InfiniteC0re/OpenJPOG
Decompilation of Jurassic Park: Operation Genesis (JPOG) and the Toshi Engine version 1.0.
InfiniteC0re/team-project-mephi-2023
InfiniteC0re/theoraplay
A small C library to make Ogg Theora decoding easier with a support of premake5.
InfiniteC0re/TrbMultiTool
Tries to crack the trb format of TOSHI engine games.
InfiniteC0re/vue-material-dart
Material design for Vue.js