A Go AI.
Imago is a Go AI developed as a TFG (Final Degree Project) for the Bachelor of Software Engineering of the University of Oviedo.
Imago is written in Python and the source code is inside the imago
folder. The
implementation is on an early stage and includes core game logic, a basic GTP
engine and a placeholder AI function which plays on random empty vertices.
A game of go with no AI can be played by running the go.py
script. This is
useful to test the core game logic. The GTP engine can be started by the
imagocli.py
script. Following the GTP specification, known commands can be
listed by entering list_commands
on the GTP engine's interface.
Tests are stored in the tests
folder which as of now contains an example
tests file. The tests can be run with the test.sh
script which uses the
Python package coverage
to get coverage statistics.
The source code for a work in progress documentation is laid out inside the
doc
folder, including a Makefile to compile it. This documentation compiling
process depends on xelatex
, biber
, plantuml
and some LaTeX
packages.
This documentation is fully subject to change in any moment of development and
it probably already contradicts the actual implementation.