in game player spawning issue.
Opened this issue · 14 comments
I have a slight issue where after exporting my map and loading it into DV, i seem to constantly fall through the graphics.
I have on the extreme odd occasion been spawned where i wanted, 8/10 times i don't however.
The instructions specify x= 0 , y= 0 z= 0. This i have altered slightly as i have water at the height of 10. So My y= 11.
Which Has made No Difference (most of the time) when i do spawn i appear at one of the corners at the height of y= 11 then fast travel to where i want via the in game map.
I have no idea how to remedy this issue, so please advise if possible.
cheers
This MOD is pretty damn neat, i hope i can get jobs to work for it, also [ Another issue i have " cant locate job id/ job station or warehouse machines" in validation report ]
If you spawn at x=0, y=0, you spawn at a corner of the map. If the documentation says that, it should be changed because thats a bad spawn point.
If you want a spawn point that simply works, set the x and y to the middle of the map and the y to something high like 100. You will fall out of the sky but at least you won't spawn underground.
Another issue i have " cant locate job id/ job station or warehouse machines" in validation report
I cant replicate this so it's probably already fixed.
So.... how do I fix this? Lol
Or is it a bug? And something you'll fix? 🤔
If you load a map for the first time it tends to plop you at the corner. After that it usually puts me in the right spawn (the one in the MapInfo asset).
I keep the session when changing the map, so it's technically loading a save and not creating a new session. But that puts me where I should be.
I haven't tried not actually quiting the game when editing maps, but to be safe I'd assume quit and reload.
This bug still occurs
Check if the "starting scenario" is overriding the spawn position somehow.