/Minesweeper-Plus

Experimental Haxe project for school where I make Minesweeper but better (hopefully)

Primary LanguageHaxeGNU Affero General Public License v3.0AGPL-3.0

Minesweeper+

LICENSE GitHub Contributors Github Issues GitHub Pull requests OpenSSF Scorecard

Important

This project is still in development and is currently in a somewhat "playable" state. The game is still missing some features and is not yet fully polished. Use this opportunity to contribute to the project and be a early contributor.

This is a open source version of Minesweeper, but made in Haxe with some added features (eventually added features...).

This is made for a school project, but I decided to make it open source so that others can contribute to the project if they so choose.

I will not be working on this project as much (or at all) after the project is presented in school, but I will still be accepting pull requests and issues if I have the time.

I might even come back to the project and add more features if I want to. Or give ownership to someone I believe can take care of the project.

Building

To build the project, you will need to have the following installed:

  • Haxe 4.3.4
  • HaxeFlixel 5.8.0
  • Lime 8.1.2
  1. Download Haxe 4.3.4 from Here or get the latest version from Here

  2. Install and setup HaxeFlixel and Lime by running these commands:

# To get the packages
haxelib install lime
haxelib install openfl
haxelib install flixel

# To install additional libraries
haxelib run lime setup flixel

# To use lime as a command (alias for haxelib run lime)
haxelib run lime setup

# To properly setup flixel-tools for projects
haxelib install flixel-tools
haxelib run flixel-tools setup
  1. Clone the repository and navigate to the project directory and open a terminal. Then run the following command:
# Currently you can only run the Linux and HTML5 build (from my knowledge)

# Run this command to build the project and run it in your browser
lime test <platform>

# Run this command to only build the project but not run it
lime build <platform>

<platform> gets replaced with linux, or html5

(You should go to "./export/target/bin" after building, so you can check out the README.txt for more info)