/UnityHackingFramework

Github Framework For Unity Mono Game Hacking

Primary LanguageC#

UnityHackingFramework

The intention of this repo is just to try to use the github framework mechanism. This is just to easily deploy and create repositories that will recycle the code.

Features:

  • Unity Game Object Initialization
  • Hooking:
    • Dumbhook
    • Private Field And Function Access
  • Unity Functionality:
    • Raycast Visibility Checks
  • Config
    • Saving/Loading Configs
    • Easily Accessible Colours
  • Menu Framework
    • Toggle
    • Textbox
    • Int/Float Slider
    • Keybind
    • Button
  • Shaders
    • Textured Chams
    • Flat Chams
    • Pulsing Chams
    • Rainbow Chams
    • Wireframe Chams
  • Drawing
    • Circle
    • Rectangle
    • Text
    • Line