IntelligenceModding/Advanced-Peripherals-Features
A place for the feature request for Advanced Peripherals
Pinned issues
Issues
- 13
Port to 1.21 NeoForge
#93 opened by Karotte128 - 2
Inventory Manager - Support backpack/storage mods
#101 opened by chuman72486 - 2
Ability to rewrite text on sign
#91 opened by Lilygabe - 1
Inventory Manager - Add event when items are added or removed from the inventory
#102 opened by chuman72486 - 1
ME Bridge enhancements
#100 opened by chuman72486 - 0
Add a command to trigger a event in the chatbox
#60 opened by PouriaMu - 0
- 0
Make the ME Bridge act like an ME interface, ergo be able to directly pipe things into it via CC and other methods
#92 opened by markipol - 12
Computercraft / RS Bridge - `isFluidCraftable`, `isFluidCrafting`, `getFluid`
#83 opened by Peekofwar - 8
pick_block event for inventory manager
#80 opened by superjaja05 - 0
- 0
Config for player detector consuming RF
#96 opened by Slait12 - 2
FABRIC AND CREATE BRIDGE !! PLS
#99 opened by AnCarsenat - 2
Updated version for 21.1 (1.21.1) on Neoforged
#98 opened by jamieb999 - 1
Inventory Manager should bind player directly to the block instead of using memory card
#87 opened by zyxkad - 2
- 9
Support narration through the Chat Box
#74 opened by djmattyg007 - 1
[Feature Request] Allow Smart Glasses to teleport player into a virtual dimension which controlled by CC script
#3 opened by zyxkad - 1
- 2
- 5
- 3
Entity Camera/Radar block
#4 opened by jbox144 - 1
- 3
Advanced Modem / Virtual Pipes peripheral
#72 opened by RobertBouillon - 9
SQLite block
#75 opened by scmcgowen - 1
Book Scanner
#88 opened by gam3rboy7 - 0
[Mod Integration] Allow detectors that have limited radius works with Valkyrien Skies ship
#89 opened by zyxkad - 2
Chatbox listening to whisper messages
#70 opened by MikeyUsersREC - 0
Allow turtle cross portals
#78 opened by zyxkad - 5
- 0
- 0
- 0
- 3
JEI Integrator
#82 opened by tizu69 - 0
- 1
Port Open Peripheral's inventory API's
#7 opened by ajh123 - 2
Allow ME Bridges to be ICraftingProviders
#73 opened by tehgreatdoge - 0
Save teleport points for End Automata Core
#79 opened by zyxkad - 0
Implement `inventory` and `fluid_storage` standard APIs for the ME Bridge
#77 opened by RobertBouillon - 1
isItemCraftable returns true even if there is not enough materials to craft the items
#61 opened by michihupf - 0
Add config option that allows the Chat Box to send messages without prefix, and lower minimum cooldown
#63 opened by r3Fuze - 0
IC2 Classic Integration
#11 opened by Eggtosch - 0
A method is required to obtain the occupied type of storage components in AE2.
#5 opened by Rising-Galaxy - 0
Integration with Flux Networks
#1 opened by GTSkill - 0
Support for Ballistix
#62 opened by dj8552 - 4
rideable turtles
#71 opened by aiden100a - 0
- 0
- 1
- 0