/Data-Structures-Dijkstra-s-algorithm

In this project you will implement a solution of a very common issue: how to get from one town to another using the shortest route. You will design a solution that will let you find the shortest paths between two input points in a graph, representing cities and towns, using Dijkstra’s algorithm. Your program should allow the user to enter the input file containing information of roads connecting cities/towns. The program should then construct a graph based on the information provided from the file. The user should then be able to enter pairs of cities/towns and the algorithm should compute the shortest path between the two cities/towns entered.

Primary LanguageCGNU Affero General Public License v3.0AGPL-3.0

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