A 3-D Rotating Cube using Trigonometry to determine the initial & final position of each of the 8 Points in JavaScript
Rotating Cube wireframe: Draw a 3D Cube wireframe and rotate it along the axes that passes through its center. The rotating object should decelerate at a rate of ‘X’ degrees/sec^2 before it comes to a standstill.
The object should respond as follows to the following user inputs Swipe /Drag : Accelerates or decelerates the rotating object as per the difference in velocity between
rotation and swipe with the friction factor Y. Touch /Click generates friction that should decelerate the rotation further by a Y (friction factor)
Download/Clone the files and open cube.html in a browser.