API Documentation
This API client was generated by the OpenAPI Generator project. By using the OpenAPI-spec from a remote server, you can easily generate an API client.
- API version: 2.0.0
- Package version: 1.0.0
- Build package: org.openapitools.codegen.languages.GoClientCodegen
Install the following dependencies:
go get github.com/stretchr/testify/assert
go get golang.org/x/oauth2
go get golang.org/x/net/contextPut the package under your project folder and add the following in import:
import gamesdb "github.com/J-Swift/thegamesdb-swagger-client-go"To use a proxy, set the environment variable HTTP_PROXY:
os.Setenv("HTTP_PROXY", "http://proxy_name:proxy_port")Default configuration comes with Servers field that contains server objects as defined in the OpenAPI specification.
For using other server than the one defined on index 0 set context value sw.ContextServerIndex of type int.
ctx := context.WithValue(context.Background(), gamesdb.ContextServerIndex, 1)Templated server URL is formatted using default variables from configuration or from context value sw.ContextServerVariables of type map[string]string.
ctx := context.WithValue(context.Background(), gamesdb.ContextServerVariables, map[string]string{
"basePath": "v2",
})Note, enum values are always validated and all unused variables are silently ignored.
Each operation can use different server URL defined using OperationServers map in the Configuration.
An operation is uniquely identified by "{classname}Service.{nickname}" string.
Similar rules for overriding default operation server index and variables applies by using sw.ContextOperationServerIndices and sw.ContextOperationServerVariables context maps.
ctx := context.WithValue(context.Background(), gamesdb.ContextOperationServerIndices, map[string]int{
"{classname}Service.{nickname}": 2,
})
ctx = context.WithValue(context.Background(), gamesdb.ContextOperationServerVariables, map[string]map[string]string{
"{classname}Service.{nickname}": {
"port": "8443",
},
})
All URIs are relative to https://api.thegamesdb.net
| Class | Method | HTTP request | Description |
|---|---|---|---|
| DevelopersApi | Developers | Get /v1/Developers | Fetch Developers list |
| GamesApi | GamesByGameID | Get /v1/Games/ByGameID | Fetch game(s) by id |
| GamesApi | GamesByGameName | Get /v1.1/Games/ByGameName | Fetch game(s) by name |
| GamesApi | GamesByGameNameV1 | Get /v1/Games/ByGameName | Fetch game(s) by name |
| GamesApi | GamesByPlatformID | Get /v1/Games/ByPlatformID | Fetch game(s) by platform id |
| GamesApi | GamesImages | Get /v1/Games/Images | Fetch game(s) images by game(s) id |
| GamesApi | GamesUpdates | Get /v1/Games/Updates | Fetch games update |
| GenresApi | Genres | Get /v1/Genres | Fetch Genres list |
| PlatformsApi | Platforms | Get /v1/Platforms | Fetch platforms list |
| PlatformsApi | PlatformsByPlatformID | Get /v1/Platforms/ByPlatformID | Fetch platforms list by id |
| PlatformsApi | PlatformsByPlatformName | Get /v1/Platforms/ByPlatformName | Fetch platforms by name |
| PlatformsApi | PlatformsImages | Get /v1/Platforms/Images | Fetch platform(s) images by platform(s) id |
| PublishersApi | Publishers | Get /v1/Publishers | Fetch Publishers list |
- BaseApiResponse
- Developer
- Developers
- DevelopersAllOf
- DevelopersAllOfData
- Game
- GameImage
- GamesByGameID
- GamesByGameIDAllOf
- GamesByGameIDAllOfData
- GamesByGameIDAllOfInclude
- GamesByGameIDAllOfIncludeBoxart
- GamesByGameIDAllOfIncludePlatform
- GamesByGameIDV1
- GamesByGameIDV1AllOf
- GamesByGameIDV1AllOfInclude
- GamesImages
- GamesImagesAllOf
- GamesImagesAllOfData
- GamesUpdates
- GamesUpdatesAllOf
- GamesUpdatesAllOfData
- Genre
- Genres
- GenresAllOf
- GenresAllOfData
- ImageBaseUrlMeta
- PaginatedApiResponse
- PaginatedApiResponseAllOf
- PaginatedApiResponseAllOfPages
- Platform
- PlatformImage
- PlatformSkinny
- Platforms
- PlatformsAllOf
- PlatformsAllOfData
- PlatformsByPlatformID
- PlatformsByPlatformName
- PlatformsByPlatformNameAllOf
- PlatformsByPlatformNameAllOfData
- PlatformsImages
- PlatformsImagesAllOf
- PlatformsImagesAllOfData
- Publisher
- Publishers
- PublishersAllOf
- PublishersAllOfData
- UpdateModel
Endpoints do not require authorization.
Due to the fact that model structure members are all pointers, this package contains a number of utility functions to easily obtain pointers to values of basic types. Each of these functions takes a value of the given basic type and returns a pointer to it:
PtrBoolPtrIntPtrInt32PtrInt64PtrFloatPtrFloat32PtrFloat64PtrStringPtrTime