Jedi Outcast Weather Problems
marigi64 opened this issue · 2 comments
Not a huge deal but thought I'd bring it up.
For OpenJO, weather effects seem to not work very consistently with wind missing and rain/snow sometimes passing through geometry. This is apparent in yavin_swamp and the demo map.
Saving then loading also seems to cause weather to clip through all geometry.
Might be fixable with a .ent overlay or a patched .bsp and misc_bsp that delivers those, so the inside / outside brushes get evaluated again.
Might be fixable with a .ent overlay or a patched .bsp and misc_bsp that delivers those, so the inside / outside brushes get evaluated again.
If this issue differs from the original engine weather then I think using overrides is not the solution, and that there's a bug in the rendering