JACoders/OpenJK

OpenJK MP crash on specific map

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When trying to run my map in OpenJK MP it's crashing.
It's working in vanilla Jedi Academy multiplayer.

I'm using OpenJK-windows-x86-Release-Portable from here https://github.com/JACoders/OpenJK/actions/runs/3776161798
I built my map using netradiant-custom.
Here is map:
mylight.zip

I tried to run it in debugger. It stops here:
callstack

Here is screenshot from vanilla Jedi Academy multiplayer:
vanilla jamp

Map also works in OpenJK SP, but with errors. I'm not sure if it's related.
openjk sp