Unity3D editor tool to copy elements of one GameObject's transform to others.
Have you ever placed a GameObject carefully in a place and have you noticed afterward you need another GameObject placed on its place? Maybe you want to match the rotation of one GameObject to place several copies in a row? Whatever your need is, this lightweight tool will help you in that moments, saving development time.
Download the latest version of CopyTransform Tool from the releases page. You can choose between the zip file or the unity package.
Unzip it and put the CopyTransformTool folder on your Unity3D project's assets folder.
Import the package: Assets > Import Package > Custom Package, select the file and import all.
Whatever form you use, you will see a new entry on the Window menu called CopyTransform Tool.
#Usage Click the Window > CopyTransform Tool to open de tool's window.
Select/Unselect the elements to copy, checking/unchecking the checkboxes for Position, Rotation, Scale and Parent.
Select the source Transform on the Source Transform slot.
Select the target GameObject(s) on the scene, clicking them on the hierarchy or in the scene view. Shift click to add multiple GameObjects.
Click on the copy elements button.
You can Undo the changes with CTRL + Z or Edit > Undo Copy Transform elements.
Reset position, rotation and/or scale checking/unchecking them, select the desired GameObjects and clicking over the Reset elements button.
Clear source transform easily clicking the clear button.
If you have any problem, question, suggestion or bug report, open an issue and we will try to solve it.
If you want to help improve this tool, please test it and create a new issue if you find any bug.
This tool is licensed under the MIT license.