/MoveablePoint

Attribute header for vectors.

Primary LanguageC#

MoveablePoint

Allows for the creation of a handle for Vector2 and Vector3 points within unity. This handle allows for easy movement of aribtrary points within a game scene. Common use cases would be for spawn locations on a map.

Example Code:

[MoveablePoint]
[SerializedPoint]
private Vector2 testPoint;

Example Scene View

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Display and Hide the Handles

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