- Click the top right where it says Remix to Edit 🎤
- Give your new project a name.
- Your private server name will be at http://arras.io/#host=arras-template.glitch.me (replace
arras-template
with it's new name) - You add a gamemode code in the link to specify its gamemode (see below).
- Open the file at the left named
🔑 .env
- Fill it in with
SECRET=aSecretPasswordHere
- Open the private server with http://arras.io/#host=arras-template.glitch.me&key=aSecretPasswordHere (replace
aSecretPasswordHere
with the password) - The map/config data are in the
config.js
file - The tank data are in the
lib/definitions.js
file - Other stuff (score curve, stat amount) are in the
server.js
file
You can add a gamemode code in the link to specify its gamemode, such as http://arras.io/#host=arras-template.glitch.me&mode=f where f
is the gamemode code.
Parts of the gamemode code must appear in the order below, all of which are optional:
p
for Privatee
for customized event names, which is followed by the length of the event name and then the event name itself, such ase5space
d
for customized event names with dashes, which is followed by the number of words and the length of each word and the word itself, such asd21d3day
o
for Openm
for Mazef
for FFA,2
for 2 Teams,3
for 3 Teams, or4
for 4 Teamsd
for Domination,m
for Mothership, ora
for Assault
Note:
- Maze FFA, 2 Teams Mothership, and 2 Teams Assault are replaced with just Maze, Mothership, and Assault
- Team modes without domination or mothership are changed to TDM instead of Teams
- Although Maze is before the team number in the gamemode code, they are moved to be after it in the displayed name (
m2
to 2TDM Maze)
Breaking changes are important updates to the template that you should do on your server, as otherwise it may stop functioning. The last breaking change is on April 10th, 2019. If you've made a private server before that day, it may no longer work without this update. See CHANGELOG.md
for details.