/Big-City-Graphics

Final Project for COMS 4160 Computer Graphics at Columbia University.

Primary LanguageJava

Big-City-Graphics

John Fulgoni, COMS 4160 Spring 2015

This is the source code for my final project COMS 4160.

Check it out on YouTube!

Official write up can be found here

The scene consists of an open world environment, where the player can control his character while other characters and models are animated around the city. Models are either made by me, or imported from TurboSquid (see sources in my pdf).

Note that most of the required files to run this are missing, such as all the material and object files in /res/, and the packages for LWJGL, etc.