/BlenderViewportControls

Plugin that ports some of Blender most useful viewport controls to the Unreal Editor.

Primary LanguageC++

BlenderViewportControls

Plugin that ports some of Blenders most useful viewport controls to the Unreal Editor.

Currently work in progress!

Features

  • After installing the plugin you will have a new tool mode accessible in the top left of the editor
    • By default this is Shift+6 if you do not have any extra tools installed.

Press G to enter move mode

1

  • Press (Shift) + X,Y,Z to Axis/Dual Axis Lock
  • Double press X,Y,Z to toggle between worldspace and localspace axes
  • Press Shift to use Precision Mode
  • Press Ctrl to snap selection to surface and align rotation with normal. (Use scroll wheel to change offset while moving)

Press R for rotate mode

2

  • Double press R to enter trackball rotation
  • Press X,Y,Z to Axis Lock
  • Double press X,Y,Z to toggle between worldspace and localspace axes
  • Press Ctrl to angle snap
  • Press Shift to use Precision Mode

Press S for scale mode

3

  • Press (Shift) + X,Y,Z to Axis/Dual Axis Lock (dual axis scaling is currently broken)
  • Double press X,Y,Z to toggle between worldspace and localspace axes
  • Press Ctrl to increment scale
  • Press Shift to use Precision Mode

Alt + G | R | S to reset transforms

Shift + D to duplicate

Random note, transforming thousands of objects at once is SIGNIGICANTLY faster in this plugin than standard unreal, so if you for whatever reason need to move a thousand objects at a time, this is for you :)