Pinned Repositories
Blocks
Scriptable editor for Urho3D
CastleDBGen
Code generation from CastleDB databases
ImGuiCLI
C++/CLI wrapper for DearImGui Viewports branch
phya-code
Automatically exported from code.google.com/p/phya-code
Urho3DCompute
Compute shaders for Urho3D
Urho3DProcGeom
Procedural geometry utilities for Urho3D
UtilityBasedAIDocuments
JSandusky's Repositories
JSandusky/Blocks
Scriptable editor for Urho3D
JSandusky/Urho3DProcGeom
Procedural geometry utilities for Urho3D
JSandusky/ImGuiCLI
C++/CLI wrapper for DearImGui Viewports branch
JSandusky/CastleDBGen
Code generation from CastleDB databases
JSandusky/Urho3DCompute
Compute shaders for Urho3D
JSandusky/Urho3DPremake
Premake and batch scripts for building Urho3D
JSandusky/MonoGame
One framework for creating powerful cross-platform games.
JSandusky/TS
Windows console text search program similar to grep, but better
JSandusky/UrhoEmbeddedDiagnostic
Embedded diagnostics server for Urho3D
JSandusky/UrhoXR_Dump
XR related changes for Urho3D.
JSandusky/Cardinal
Virtual modular synthesizer plugin
JSandusky/DaisySP
A Powerful, Open Source DSP Library in C++
JSandusky/Dx2DB
Databases for Dx2 for anyone to use
JSandusky/DX2Emulator
Parses json skill files for emulating DX2 gameplay to get a rough idea of what Turn 1 will look like.
JSandusky/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
JSandusky/ggpo
Good Game, Peace Out Rollback Network SDK
JSandusky/GZDoom-Builder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games mainly geared towards GZDoom source port. Based on Doom Builder 2 by CodeImp (http://www.doombuilder.com/).
JSandusky/Horde3D
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
JSandusky/MaskGen
Simple image mask tool
JSandusky/meshlete
Chop 3D objects to meshlets
JSandusky/nvrhi
JSandusky/rbfx
Game engine with extensive C# support and WYSIWYG editor.
JSandusky/SprueTex
Source code of SprueKit / SprueTex
JSandusky/StructuredXmlEditor
An editor for structured xml, providing a graphical interface.
JSandusky/The-Forge
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Stadia
JSandusky/TypeGen
Annotation assisted limited C++ parser for reflection generation
JSandusky/TypeGen_Bases
Common code used for CPP reflection
JSandusky/unrimp
Unified renderer implementation ("Un r imp")
JSandusky/Urho3D
Source dumps
JSandusky/Urho3D-1
Cross-platform 2D and 3D game engine.