/zombiesurvivalfixes

The full Zombie Survival gamemode. Created for Garry's Mod sometime in 2006.

Primary LanguageLuaGNU General Public License v3.0GPL-3.0

Zombie Survival Fixes

Repository containing fixes and enhancements to the Zombie Survival gamemode due to them no longer being publicly released or actively merged with the main repo.

New features will not be included in this repo, unless they are needed as part of a fix or for balancing reasons. (No new weapons, zombie classes etc.)

Contributing

Anyone is welcome to contribute. Please ensure that your changes are well documented and refrain from using garry's non standard lua syntax changes as much as possible (Use -- instead of // for comments, not instead of ! etc.)

Installing

For a full guide, see the old readme.txt

All that is required to run the gamemode is to place the zombiesurvival directory into your garry's mod server gamemode directory and then start your server with the +gamemode zombiesurvival flag. You can then load any zs_* map.

License

The original gamemode is distributed under a custom license (See ORIGINAL_LICENSE). All additional code in this repo is released under the less restrictive GPLv3 (See LICENSE).

Credits

Original Gamemode

  • Created by: William "JetBoom" Moodhe (http://www.noxiousnet.com)
  • Zombie view models: 11k
  • Zombie kill icons: Eisiger
  • Some HUD textures: Typhon
  • Ambient beat sounds: Austin "Little Nemo" Killey
  • Melee weapon models: Zombie Panic: Source
  • Board Kit model: Samuel

Additional Credits

  • HD kill icons: Gregarious
  • HD kill icon addon: Swingflip