Repository containing fixes and enhancements to the Zombie Survival gamemode due to them no longer being publicly released or actively merged with the main repo.
New features will not be included in this repo, unless they are needed as part of a fix or for balancing reasons. (No new weapons, zombie classes etc.)
Anyone is welcome to contribute. Please ensure that your changes are well documented and refrain from using garry's non standard lua syntax changes as much as possible (Use --
instead of //
for comments, not
instead of !
etc.)
For a full guide, see the old readme.txt
All that is required to run the gamemode is to place the zombiesurvival directory into your garry's mod server gamemode directory and then start your server with the +gamemode zombiesurvival
flag.
You can then load any zs_*
map.
The original gamemode is distributed under a custom license (See ORIGINAL_LICENSE
). All additional code in this repo is released under the less restrictive GPLv3 (See LICENSE
).
- Created by: William "JetBoom" Moodhe (http://www.noxiousnet.com)
- Zombie view models: 11k
- Zombie kill icons: Eisiger
- Some HUD textures: Typhon
- Ambient beat sounds: Austin "Little Nemo" Killey
- Melee weapon models: Zombie Panic: Source
- Board Kit model: Samuel
- HD kill icons: Gregarious
- HD kill icon addon: Swingflip