Change Vertical Offset to Y Offset (enhancement & patch)
themanyone opened this issue · 2 comments
themanyone commented
Since I'm using a modified 3D Printer, "Vertical Offset" is confusing. I changed it to "Y Offset" to match "Invert Y Axis".
+++ laser.inx 2021-04-18 15:18:11.489412068 -0800
@@ -48,11 +48,11 @@
<item value="top-left">top-left</item>
</param>
<param name="invert_y_axis" type="boolean" _gui-text="Invert Y-Axis">false</param>
- <param name="bed_width" type="float" min="0" max="999999" _gui-text="Bed Width (unit)">200</param>
- <param name="bed_height" type="float" min="0" max="999999" _gui-text="Bed Height (unit)">200</param>
+ <param name="bed_width" type="float" min="0" max="999999" _gui-text="Bed X Width (unit)">200</param>
+ <param name="bed_height" type="float" min="0" max="999999" _gui-text="Bed Y Length (unit)">200</param>
<spacer></spacer>
- <param name="horizontal_offset" type="float" min="0" max="999999" _gui-text="Gcode Horizontal Offset (unit)">0</param>
- <param name="vertical_offset" type="float" min="0" max="999999" _gui-text="Gcode Vertical Offset (unit)">0</param>
+ <param name="horizontal_offset" type="float" min="0" max="999999" _gui-text="Gcode X Offset (unit)">0</param>
+ <param name="vertical_offset" type="float" min="0" max="999999" _gui-text="Gcode Y Offset (unit)">0</param>
<param name="scaling_factor" type="float" min="0" max="999999" _gui-text="Gcode Scaling Factor">1</param>
</page>
</param>
PadLex commented
Looks great. If you make a pull request it'll credit you for the changes.
themanyone commented
Okay, done. Thanks!