Issues
- 9
How to use forceStrat key in config.json ?
#49 opened by captain-majid - 0
Fix Random opponents learning
#47 opened by Jabbo16 - 0
More defenses at key locations
#16 opened by Jabbo16 - 0
Improve scans and detection of cloaked units
#8 opened by Jabbo16 - 0
Improve Kiting method to handle map borders
#23 opened by Jabbo16 - 1
Add proper drops
#29 opened by Jabbo16 - 1
- 0
Use pathfinding to improve proxy build positions
#45 opened by Jabbo16 - 0
High ground Siege Tanks
#44 opened by Jabbo16 - 0
BM learning
#43 opened by Jabbo16 - 1
AIST S2 planned improvements and fixes
#41 opened by Jabbo16 - 1
Dynamic Gas workers allocation system
#35 opened by Jabbo16 - 0
Fix Wraiths
#40 opened by Jabbo16 - 0
Test AIST S2 Map pool
#42 opened by Jabbo16 - 0
Fix Island Bases mineral recollection
#38 opened by Jabbo16 - 0
Improve Agents micro
#22 opened by Jabbo16 - 0
Rework Army management and micro
#33 opened by Jabbo16 - 0
Improve worker defense system
#36 opened by Jabbo16 - 1
Refactor almost everything
#37 opened by Jabbo16 - 0
Different strategies per matchup
#26 opened by Jabbo16 - 1
Full Mech build and behaviour
#13 opened by Jabbo16 - 1
- 0
Firebats against Zerg
#24 opened by Jabbo16 - 0
- 0
Add EMP vs Protoss
#27 opened by Jabbo16 - 0
Record history of games played per opponent
#28 opened by Jabbo16 - 0
- 0
Fix repair
#19 opened by Jabbo16 - 3
Improve BioMech logic
#12 opened by Jabbo16 - 1
Add the ability to transition between builds
#14 opened by Jabbo16 - 2
Check availability of scans
#6 opened by Hedede - 0
Improve bunker placement heuristic
#9 opened by Jabbo16 - 1
Fix InfluenceMap
#18 opened by Jabbo16 - 1
Track supply
#10 opened by Jabbo16 - 0
Fix Squad movements
#11 opened by Jabbo16 - 1
- 0
Port to BWAPI4J
#7 opened by Jabbo16 - 0
Change Chokepoint and BaseLocation logic to BWEM
#15 opened by Jabbo16 - 1
Add Config File and Parsing
#17 opened by Jabbo16 - 0
Fix Scouting
#3 opened by Jabbo16 - 0
Fix Attack
#4 opened by Jabbo16 - 1
Give and check buffer when building Factory
#1 opened by Jabbo16 - 0
Change Build movement to center Position of building instead top left TilePosition
#5 opened by Jabbo16