UsePhysXWithUnity
This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics
How to use the repo
See this blog: http://sunwayliving.com/2017/10/17/%E6%8A%80%E6%9C%AF-2016-01-01-Integrate-Physx-Engine-To-GameServer/