/Golden-Sun-Lost-Age-20th-Anniversary

Golden Sun the Lost Age with some added quality of life features for a more fun replay.

Golden-Sun-Lost-Age-20th-Anniversary

Golden Sun: The Lost Age with some added quality of life features for a more fun replay. Features added into this mod include...

Access to Teleport and Avoid from the start of the game...

...allowing for fast travel and reducing unneeded random encounters from the start of the adventure.

Less clutter with Psynergy items and messing with classes with the following...

  • All Psynergy items are sellable and rebuyable via the Artifact section of any store that sells items.

Party members start off the adventure with access to more Psynergy without items and regardless of class

  • Felix now starts the adventure with Tremor.
  • Jenna starts with two new utility Psynergy... Sunshine, which acts like Growth, and Thermal, which functions like Whirlwind...
  • Thermal is tied to her default class, though may also be available to certain other wind/fire aligned classes...
  • In addition, she now has access to Avoid by default.
  • Sheba now has access to Cyclone and Teleport from the start
  • She also gets the new Psynergy Draft, which functions like Whirlwind outside of battle.
  • Teleport allows the party to have fast travel like access throughout the entire adventure.
  • Piers has access to Chill and Rain, utility exclusive equivalents of Frost and Douse respectfully, no matter his class.
  • Isaac's party has Growth, Catch, Force, Lift, Carry, Draft, Cyclone, Rain, Chill, and Cloak regardless of class. Cloak functioning like Avoid in this mod.

Brand new equipment replaces the Tremor Bit, Cyclone Chip, and Teleport Lapis as you now have access to those skills by default...

  • Tremor Bit has been replaced with the Gaia Boots, brand new equipment to boost Earth Power.
  • Cyclone Chip has been replaced with the Tornado Boots, brand new equipment to boost Wind Resistance.
  • The Teleport Lapis has been replaced with the Soul Ring, a powerful Ring that existed but was never implemented into the vanilla game, allowing you to revive a downed ally.

All utility exclusive Psynergy (except for Retreat and Avoid) will cost 0 PP to use

Bonus Patch, thanks to the GSHC, that allows you to set the battle theme based on who is the "leader" in your party...

  • Each party member has a battle theme associated to them and if they're in the very front of the party you will hear their theme in battle.
  • Felix and Issac have their default theme
  • Jenna's theme will play if she's in the front of the party.
  • If Sheba is in the front of the party the Non-Adept Battle theme will play.
  • If Piers is in the front of the party, the Boat Battle theme will play.
  • If Garet is in the front of the party, the Colosso Battle theme will play.
  • If Ivan is in the front of the party, the Linked Battle theme will play.
  • If Mia is in the front of the party, Saturos's Theme will play.
  • It is worth noting that this patch will overwrite all other battle music, including those in major fights.

FAQ

Applying the patch

  • Download the patch.
  • Have your copy of Golden Sun: The Lost Age for the GBA ready. (Make sure you use a clean copy, patching something already patched is not recommended.)
  • Use Lunar IPS to patch it to your copy of Golden Sun.