Pinned Repositories
3.0_GraphProcessor
由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构
ACT-Game-Action-System
AE_Animation_Playable
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
AI_Debugger
This repository contains a Unity-based AI debugging tool that leverages GPT Assistants for runtime analysis. At design time, it creates a pdf of all the code. At runtime, it scans environment for objects within a specified proximity and uses Reflection to gather information about their classes, methods, and variables.
AISkyboxGenerator
A project that uses AI Prompt commands in the Unity Engine to generate Skybox Panorama images.
Alchemy-Circles-Generator
A simple procedural generator of alchemy circles
anima
Godot: run sequential and parallel animations with less code
anything_about_game
A wonderful list of Game Development resources.
GOAP
A multi-threaded GOAP system for Unity3D
JackyChenGit's Repositories
JackyChenGit/anything_about_game
A wonderful list of Game Development resources.
JackyChenGit/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
JackyChenGit/awesome-unity-games
A curated list of useful open-source Unity projects.
JackyChenGit/DevOpsGPT
Multi agent system for AI-driven software development. Combine LLM with DevOps tools to convert natural language requirements into working software. Supports any development language and extends the existing code.
JackyChenGit/EarthMeshHoudini
Generate real world meshes in Houdini using the Google API.
JackyChenGit/FastGenericNew
The ultimate fast alternative to Activator.CreateInstance<T> / new T()
JackyChenGit/ForkAi
一种unity引擎使用的 基于流程图的 类状态机
JackyChenGit/GiLight2D
2D Raytracing for Unity Urp
JackyChenGit/godot
Godot Engine – Multi-platform 2D and 3D game engine
JackyChenGit/HueFolders
Folders markup plugin for Unity
JackyChenGit/InjectFix
InjectFix is a hot-fix solution library for Unity
JackyChenGit/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
JackyChenGit/MagicTween
Extremely fast tween library implemented in Unity ECS
JackyChenGit/MegacityMultiplayer
Megacity Multiplayer is an action-packed, shooter game based on the original Megacity sample. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
JackyChenGit/MVI4Unity
基于MVI架构为Unity设计的UI框架 (不管你是使用UGUI,NGUI或者其它,MVI4Unity都可以适用)
JackyChenGit/NeiJuan
💾 内卷!ChatGPT、Google产品等各类镜像与SS/V2/Clash/QuanX网络链,行业研究报告的知识储备库
JackyChenGit/NSprites
Unity DOTS Sprite Rendering Package
JackyChenGit/OpenSubdiv
An Open-Source subdivision surface library.
JackyChenGit/PrimeTween
High-performance, allocation-free animation library for Unity
JackyChenGit/RuntimeMeshSimplification
Unity Runtime Mesh Simplification
JackyChenGit/sd-webui-segment-anything
Segment Anything for Stable Diffusion WebUI
JackyChenGit/SkiaForUnity
Skia For Unity with skottie animations
JackyChenGit/SnowyOwl
Unity Large World & Toon Shading Solution.
JackyChenGit/Tetris
Tetris with AI and Fancy Animations
JackyChenGit/unity-git-locks
JackyChenGit/unity-webview
JackyChenGit/UnityMultiplayerARPG_MMO
This is repository make "Multiplayer Action RPG Template" to be MMORPG game
JackyChenGit/UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
JackyChenGit/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
JackyChenGit/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.