This project is a reimplementation of the nice MJML markup language in Rust.
Update your cargo.toml
:
[dependencies]
mrml = "3"
serde = { version = "1.0", features = ["derive"] }
Create your main.rs
:
use mrml::prelude::parser::http_loader::{HttpIncludeLoader, BlockingReqwestFetcher};
use mrml::prelude::parser::ParserOptions;
use mrml::prelude::render::RenderOptions;
use std::collections::HashSet;
fn main() {
let resolver = HttpIncludeLoader::<BlockingReqwestFetcher>::new_allow(HashSet::from(["http://localhost".to_string()]));
let parser_options = ParserOptions {
include_loader: Box::new(resolver),
};
let render_options = RenderOptions::default();
let template = r#"<mjml>
<mj-body>
<mj-include path="http://localhost/partials/mj-body.mjml" />
</mj-body>
</mjml>"#;
match mrml::parse_with_options(template, &parser_options) {
Ok(mjml) => match mjml.render(&render_options) {
Ok(html) => println!("{html}"),
Err(err) => eprintln!("Couldn't render template: {err:?}"),
},
Err(err) => eprintln!("Couldn't parse template: {err:?}"),
}
}
It's also possible to use an async include loader
use mrml::mj_include::body::MjIncludeBodyKind;
use mrml::prelude::parser::http_loader::{AsyncReqwestFetcher, HttpIncludeLoader};
use mrml::prelude::parser::local_loader::LocalIncludeLoader;
use mrml::prelude::parser::memory_loader::MemoryIncludeLoader;
use mrml::prelude::parser::multi_loader::{MultiIncludeLoader, MultiIncludeLoaderItem, MultiIncludeLoaderFilter};
use mrml::prelude::parser::noop_loader::NoopIncludeLoader;
use mrml::prelude::parser::loader::AsyncIncludeLoader;
use mrml::prelude::parser::AsyncParserOptions;
use mrml::prelude::render::RenderOptions;
#[tokio::main]
async fn main() {
let resolver = MultiIncludeLoader::<Box<dyn AsyncIncludeLoader + Send + Sync + 'static>>::new()
.with_starts_with("file://", Box::new(LocalIncludeLoader::new(PathBuf::default().join("resources").join("compare").join("success"))))
.with_starts_with("https://", Box::new(HttpIncludeLoader::<AsyncReqwestFetcher>::allow_all()))
.with_any(Box::<NoopIncludeLoader>::default());
let parser_options = AsyncParserOptions {
include_loader: Box::new(resolver),
};
let render_options = RenderOptions::default();
let json = r#"<mjml>
<mj-body>
<mj-include path="file://basic.mjml" />
</mj-body>
</mjml>"#;
match mrml::async_parse_with_options(json, std::sync::Arc::new(parser_options)).await {
Ok(mjml) => match mjml.render(&render_options) {
Ok(html) => println!("{html}"),
Err(err) => eprintln!("Couldn't render template: {err:?}"),
},
Err(err) => eprintln!("Couldn't parse template: {err:?}"),
}
}
- A Node.js server rendering an MJML template takes around 20 MB of RAM at startup and 130 MB under stress test. In Rust, less than 1.7 MB at startup and a bit less that 3 MB under stress test.
- The JavaScript implementation cannot be run in the browser; the Rust one (and WebAssembly one) can be.
Feel free to read our contributing section and the code of conduct.
With the same Linux amd64 machine, to render the amario template using hyperfine (see the script in the benchmarks
folder).
Benchmark 1: mjml /amario.mjml
Time (mean ± σ): 634.1 ms ± 5.2 ms [User: 669.3 ms, System: 168.2 ms]
Range (min … max): 625.8 ms … 642.3 ms 10 runs
Benchmark 2: /usr/bin/mrml /amario.mjml render
Time (mean ± σ): 5.6 ms ± 0.1 ms [User: 2.8 ms, System: 2.9 ms]
Range (min … max): 5.5 ms … 7.1 ms 494 runs
Summary
/usr/bin/mrml /amario.mjml render ran
112.83 ± 2.12 times faster than mjml /amario.mjml
From this, you can see that mrml
is more than 110 faster than mjml
.
mj-style[inline]
: not yet implemented. It requires parsing the generated html to apply the inline styles afterward (that's how it's done in mjml) which would kill the performances. Applying it at render time would improve the performance but it would still require to parse the CSS.
If you are using MRML and want to be added to this list, don't hesitate to create an issue or open a pull request.
mjml_nif - Elixir library
mrml-ruby - Ruby library
mjml-python - Python library
If you are using MRML and want to be added to this list, don't hesitate to create an issue or open a pull request.